All 16 Achievements: A Low-Repetition Route

Most achievements follow normal progression. The efficient approach is to delay the four Gold holding milestones until spending can pause, and track unique creatures before the map becomes difficult to revisit.

Official Achievement List

AchievementOfficial requirement
Promotion ProtocolEarn your first factory promotion.
Flux It UpMine your first Fluxite.
Gold in the BinHold 1,000 Gold in your Collectors at once.
Ancient TechnologyRecover an alien Artifact from the dunes.
First BloomGrow your first Flower in a Planter Box.
Void TouchedInvestigate an Anomaly.
Critter CatcherCapture your first critter with the Corraller.
First SparkCharge your first unit of Energy.
QuartermasterHold 10,000 Gold in your Collectors at once.
Conservatory CuratorCapture one of each unique creature.
Stratacore SecuredNeutralize your first Strataform event.
Aura ExtractorUnlock Aura Extraction through the Swarm Console.
Full CircleFill the whole Aura circle so the next factory tier becomes available.
Final SchematicResearch every node in the tech tree.
VaultkeeperHold 100,000 Gold in your Collectors at once.
Heliodyne TycoonHold 1,000,000 Gold in your Collectors at once.

Requirements checked against Steam Global Achievements. Percentages are deliberately omitted because they change.

Phase 1 — Let Early Progress Unlock Eight

Promotion Protocol, Flux It Up, Ancient Technology, First Bloom, Void Touched, Critter Catcher and First Spark attach naturally to research and factory progression. Pause spending briefly when Collectors first reach 1,000 Gold for Gold in the Bin.

Phase 2 — Track Creatures and Bank Gold

Use the Corraller on every distinct creature you encounter rather than postponing all captures. Conservatory Curator needs one of each unique creature, while the Gold achievements require the balance to be held in Collectors at once.

Claim Quartermaster at 10,000 and Vaultkeeper at 100,000 during natural production plateaus. Spending the stored balance before the achievement fires defeats the requirement.

Phase 3 — Finish Late Systems

Neutralize a Strataform event for Stratacore Secured, then follow Swarm Console and Aura progression for Aura Extractor and Full Circle. These are progression milestones, so solve the underlying factory instead of creating a separate achievement build.

Final Schematic and One Million Gold

Before the final grind, inspect every Tech Tree branch and buy any optional node for Final Schematic. Heliodyne Tycoon requires one million Gold held at once, so reserve enough Collector capacity and stop nonessential spending.

The community route proposes a very large dedicated vault and late-game production tools. Treat its dimensions and production claims as an example: verify current Collector capacity, build one measured production module, then multiply from observed output.

Community Route and Spoiler Note

The ordering and tactical suggestions are adapted from the spoiler-heavy Sandustry Chronological 100% Achievement Guide. Achievement names and requirements come from Steam; unverified ratios from the guide are not presented as official mechanics.

Achievement FAQ

How many achievements does Sandustry have?
Steam currently lists 16 achievements.
Does produced Gold count if I spend it?
The four Gold achievements require the stated balance to be held in Collectors at once.
Should I grind one million Gold early?
No. Finish late-game production and capacity upgrades first, then scale a measured Gold module.

Spoiler warning

The official list names late-game systems. Stop after the early-progress section if you want to discover Strataform and Aura mechanics yourself.

Prepare the Factory
Related Reference
Independent fan-made wiki. Made by players, for players.